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Source filmmaker how to load a map
Source filmmaker how to load a map






source filmmaker how to load a map

Source filmmaker how to load a map install#

Open blender, go to edit, Preferences… Then go to addons, community, select the install and search blender source tools in the file window (DO NOT EXTRACT THE FILES), search for blender source tools in the search bar, and click the checkmark box. Select save as DAE and then chose where you want the model and textures to be. Select the sim you want to port to sfm to in the bottom left (It should be the first and last name of you’re sim) and select the outfit you want them to have (Bottom right side of the screen underneath occult) The file is also located in DomumentsElectronic artsthe sims 4saves) SAVE file called Slot_00000000, or something of that sort. Next, open TS4SimRipper, click select, and go to you’re save file. Hello! This is a guide on how to port sims 4 models to sfm! I am not an expert on this, nor do i claim to be, but i know enough to create a guide for anyone that wants to start sfm, or anyone who needs help with porting models to sfm! (This guide is not for gmod, because i don’t know how to create ragdolls or playermodels, yet…) What you will need:īlender and the blender source tools (blender is already on steam) Īnd finally, crowbar *(You will have to go to the “Download Crowbar” part of the steam website) Exporting the sim model from The sims 4 ripperįirst, make sure you have the sim you want to export in a save file.








Source filmmaker how to load a map